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Game project · 2025
Souls-like Level
A dark fantasy game level inspired by games like Dark Souls. It was my first time working in Unity, creating optimized assets and using trim sheets, and I also explored Substance Designer for material creation.
The project took three to four weeks over Christmas and New Year, and taught me a lot about asset management, Unity workflows and Git.
- Engine
- Unity
- Tools
- Blender, Substance 3D Designer
- Length
- 3–4 weeks
- Focus
- Modular assets, trim sheets, level design
Breakdown
From blockout to final scene
Church
Bridge
Dungeon
Technical
Trim sheets, effects and setup in Unity










