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Personal project · 2026
Casino Environment
After playing the new Resident Evil game, I loved the atmosphere of its casino room and wanted to create one of my own.
The focus was on optimized, modular assets: the whole scene uses only seven materials. Every model was made in Blender, textured in Substance Painter, then assembled and lit in Unreal Engine 5. UI elements and table graphics were made in Affinity.
The environment is also released as an asset pack on Fab.
- Type
- Personal project
- Engine
- Unreal Engine 5
- Tools
- Blender, Substance 3D Painter & Designer, Affinity
- Focus
- Modular kit, material budget, lighting
- Release
- Asset pack on Fab
View on Fab
View on ArtStation
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Breakdown
Modular kit, props and wireframes











